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Wednesday, July 31, 2013

Age of Warring Empire- Gem Experiance

The star level of base gems is what determines their experience levels.
Your basic one star gem will give 4 experience when synthesized

a two star will give 8 experience when synthesized

a three star will give 16 experience

I was unable to test a four star or five star but the pattern seems to be with each star the Exp doubles so
a four star will give 32 experience

a five star will give 64 experience

Then there are the special gems that are available for sale:
White Experience Gem 1200 experience cost 99 gold

Titan Diamond 5 Star attack gem cost 999 gold

Gaea's Diamond 5 star defend gem cost 999 gold



Wednesday, July 24, 2013

Age of Warring Empire- Arena Stat compare

I recently received a question about the Stat compare section of the arena. This section is only visible when you lose a battle. You have the option to replay the battle(far right bottom) or to view the Stats section. There are two tabs in the stats section. One is the main page trying to sell you things. The other is the Stat compare tab.









Stat Compare:
Soldier Quantity: How many soldiers you have active in the arena
Cast Iron Level: How many times you have used cast iron to level up your troops
Hero Level: The levels of all your arena heros together
Hero Rating: How many stars your arena heros have together
Gem Rating: The Star rating of all of your active Gems
Gem Exp: The experience of all your gems combined, you will have had to synthesize some gems for this to have a number.


Wednesday, July 17, 2013

Age of Warring Empire- How does the star rating affect the Hero's Abilities.

So going with last week's statement that I would get the breakdowns posted about the heros here it is:
4 Star- Level 1
15 Growth rate
15 Troops
16 Attack
16 Defense

5 Star- Level 1
15 Growth rate
16 troops
18 attack
18 defense

4 Star- Level 2
15 Growth rate
30 Troops
20 Attack
26 Defense

5 Star- Level 2
15 Growth rate
32 troops
22 attack
28 defense

4 star difference
gained 15 troops
gained 4 attack
gained 10 defense

5 Star difference
gained 16 troops
gained 4 attack
gained 10 defense


Growth rate affects the attack and defense while star level determines how many troops can be directed.


The math for this chart is averaged over a variety of different heros and growth rates. Ment just to give an idea of where your hero will be at any given time. As I used averages this table will not exactly reflect any one hero but give a good approximation. 

Wednesday, July 10, 2013

Age of Warring Empire- Heraldry

Heraldry is used to exchange for heros. It takes a lot of Heraldry points to get a hero. Currently there are 20 Minor Heraldry points available for completing 30 daily tasks. You can also gain Heraldry by doing the Gem event. Completing the "gold" Gem event 100 times will buy you some Major heraldry I believe last I did this I received 5 Major Heraldry. There are several heros available for hero recruitment. the best being the one you need the Major Heraldry for:

40 Major Heraldry
5 star
18 atk
18 def
20 Growth rate
all S attack

there are two others for minor heraldry there stats are the same
400 Minor Heraldry
4 star
16 atk
16 def
18 Growth rate
all B attack

the difference being one is Taurus: Has a 10% chance to reduce damage by 50%
the other is Aries: Has a 10% chance to attack target twice.


Now I haven't bothered to write about this before because I think it is worthless. It is far easier to save up your Five star weekly hero and Synthesize those to get a decent hero then it is to spend a ton of gold trying to get a Heraldry one. I have synthesized the weekly heros twice now and both times received 5 star 18 growth rate heros with at least one s rating. Granted if you are the type of person who is willing to complete all 30 tasks and spend the gold to do that it would only take you two weeks to recruit a minor hero. when you consider the 4 star vs 5 star the growth rate evens out between the weekly and the Minor. And yes the Heraldry heros have special abilities.  They have a 1 in 10 chance of being successful. to me those odds are not worth the money.

Weekly Hero stats:
5 Star
18 Atk
18 Def
15 Growth Rate
All B


I do have the numbers worked out for the difference between 4* and 5* will try to get them posted in the next week or so.

Wednesday, July 3, 2013

Age of Empire-Strongholds

Strongholds are the resource field that provides you with copper coins. There are always many more troops in a stronghold then in a corresponding level wild. For example a Level 4 Stronghold has the same number of troops as a Level 8 Wild. So in general much more difficult to take.

Level 1
Resource / hour: 40
Troops:

Level 2
Resource / hour: 95
Troops: 1,234 or 1,236

Level 3
Resource / hour: 170
Troops:

Level 4
Resource / hour: 265
Troops: 2,254 or 2,256
I did have one battle with only 2,253 troops

Level 5
Resource / hour: 380
Troops: 3,020 or 3,021

Level 6
Resource / hour: 515
Troops: 3,323 or 3,324

Level 7
Resource / hour: 670
Troops:

Level 8
Resource / hour: 940
Troops:

Level 9
Resource / hour: 1259
Troops:

Level 10
Resource / hour: 1395
Troops: