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Saturday, August 30, 2014

Lords Level- June 2014


Here is the information in the game that is based on your lords level.

  1. the first section is what you will find in your lords page
    1. how many wilds you can occupy 
    2. how many strongholds you can occupy
    3. Your protected copper ceiling. The numbers listed are an estimate as I do have some technology upgrades.
    4. The prestige is takes to obtain that level
    5. the resources you receive as a gift when obtaining this level 
    6. The copper you receive as a gift when obtaining this level. 
    7. How much stamina you have in the tower at this level
  2. The second section has to do with experience heros receive
    1. How much is costs to train a hero at this level
    2. what experience you receive at this level for the original tower format in v4.
    3. The experience you receive at this level for the new tower formats where you receive a set amount of experience regardless of troops lost. They increased the experience for training in these server to help offset the loss of experience in the tower. 
  3. The last section is all to do with Athena
    1. The number of copper coins you receive for protecting Athena
    2. The number of troops you will have to kill to protect Athena. 



Saturday, August 23, 2014

Recharge Hero Bahram- November 2014


To get the 5* version will cost you 180Gc-200 Gc depending on if you level him yourself or not.

You have 4 tasks to complete to get the 5* Bahram

  1. Get him to lvl 30 either pay the 20gc or level him traditionally
    1. reward: Strength Jade
  2. Buy the thing you don't really get 40 Gc
    1. reward:bastard sword
  3. Buy something else you don't really get 60 Gc
    1. Reward:Sharpened blade Skill as seen above
  4. Yet again buy something you don't really get 80 Gc
    1. 5* hero rather than the 4* version. 50 Gr

6* epic Bahram is now available total price 1800-2000 GC
terror blade: every attack has a 100% chance to deal 130% damage to the target.

  1. Reach level 60 either get to the level on your own or buy up the level for 200 Gc
    1. reward:moon sword
  2. Buy light of vengeance 400 Gc
    1. reward:plate armour
  3. Buy Forgotten sands-600 gc
    1. Reward:Diamond necklace
  4. Buy Heart of warrior- 800 Gc
    1. reward upgrade your 5* Bahram to a 6* Bahram

Thursday, August 21, 2014

Force- Aug 2014

According to my calculations your weapon will add about 8% of its damage as force and your armour will add about 3% of its defense as force. Necklaces don't seem to have any effect. The base force has to do with your hero their growth rate and level. Most heros seem to gain at a steady pace meaning they gain the same base force per level. While some heros such as Turkey knight are not constant but vary by a point or two each level. Enhancements seem to have a fairly minor effect on force maybe 1 force added for every 10 attack or defense I do not have enough numbers to be certain but this is what it looks like right now. Now these are rough numbers as in works most of the time. Gives you an idea of what effects force and what does not. But as with many things in game there are just too many variables to track accurately.

Saturday, August 16, 2014

Hero Chest- June 2014

Hero chests are awarded after some tower battles. They cost 100 Gc to open and can contain any 3*-5* hero. This includes skilled heros.

This can be better or worse than the advanced tavern refresh which only costs 99 Gold coins and gives you a choice of 3 heroes to choose from.

THe biggest benefit that I have found to the hero chests is that the legion of the hero is randomly assigned whereas in the tavern each hero has a set legion.


I have only opened one chest so far but I got a 5* persian Ives which I am quite pleased with. What have you all got?


Friday, August 15, 2014

Inter Server Battle July 25015

**************If you are in the 1,000-10,000 rank do yourself and everyone else a favor and only place 5 troops on your hero for the first 3 days of the event. This will make it fairly easy for everyone to collect the victory rewards without the heavy troop loss. You can then do each battle with only 5 troops and go for your rank rewards on the last two days, in this way you will be able to obtain maximum rewards but only if we all work together*******************



This new event will be launching the week of 8/18/2014. We have been told that it will be version specific meaning that v2 servers will battle other v2 servers and v4 servers will battle other v4 servers. We are not clear on if v4 will have two different brackets since some v4 servers have tower only leveling.

InterServer Battle


Tip:

Click on the event and enter into the Arena to participate in the InterServer Battle. Prove you could be the Ultimate King of the Arena!


Info:

1. Battle: Find new opponents and join in cross-server PVP

2. Points: The victor of the battle will receive honour points, whereas the defeated will lose honour points

3. Rank: The more points you have, the higher your rank.

4. PVP Title: the more points you have, the higher your PVP title.

5. Rewards: Rewards include a Challenger reward, a Ranking reward and a PVP Title.

6. Every day, when initiating a challenge, your first %1$d victories will give a random reward after the battle ends.

7. Rank Reward: When the event ends, participants will be given a reward according to their rank. The higher you rank, the better the reward.

8. PVP Title reward: When a player obtains a PVP Title, they will be able to collect the reward for that title.

9. Battle losses: Troop loss will occur for each battle. Once the battle ends, 70%% of the troops lost will be revived
Info from http://aoweupdates.blogspot.co.uk/, blog relating the updates of the game.

Friday, August 8, 2014

Event rewards survey

Well I know we are all fed up with crummy rewards for events, so I made a survey to gather the information for the developers as to what we would all like to see as rewards for events. We would like rewards that motivate game play and participation in events.

Wednesday, August 6, 2014

Events Survey

The developers have given us the option to provide feedback about the various in game events. I have created a survey to help organize this information. Please answer honestly as this could effect the events in future.

Survey results have now been sent to development Any additional answers might not make it to them Thank you all for your participation! 8/10/2014

Saturday, August 2, 2014

Strongholds- June 2014

List of strongholds and what they produce per hour as well as the average troop count on each level stronghold.

  1. Production:40 
    1. Troops:3,045
  2. Production:95  
    1. Troops: 3,851
  3. Production:170  
    1. Troops: 4,747
  4. Production:  265 
    1. Troops: 5,733 
  5. Production: 380
    1.  Troops: 6,810
  6. Production:  515 
    1. Troops: 7,972
  7. Production:  670 
    1. Troops: 9,226
  8. Production: 940 
    1. Troops: 10,570
  9. Production: 1,259 
    1. Troops: 12,004



To Level up a stronghold it takes time and patience. A stronghold will only decrease in levels if it is occupied. If it is unoccupied it will either increase or decrease. If one starts decreasing and you want it to increase occupy it and then abandon shortly after this will reset its system. It also seems to help to keep everything around it at a lower level. This takes time, it has also been suggested that each stronghold has a max level. ie not all strongholds can reach level 9 I however have not tested this theory.