Last Updated: 12/03/13
Hero Rebirth
Effective 12/3/13, AOWE introduced hero rebirth which replaced the synthesize feature. As a result, heroes can now be reincarnated into super heroes with higher growth rates and a new special skill by consuming other "material" heroes with the same name. A side effect of this new feature may be the relative weakening of special heroes as common special 4-star and normal 5-star heroes are reincarnated various times to match them. Nonetheless, those willing to sacrifice gold heroes in the pursuit of gold empowered perfection, may yield legendary creations.
Rebirth Quick Summary:
- Heroes can be reincarnated an unlimited number of times.
- After rebirth, your hero will increase in growth rate depending on the hero
level and growth rate of the "material" hero being consumed.
- Growth rate increases stop after the 3rd rebirth.
- After rebirth your hero will gain a random Resist skill. This skill changes after every rebirth.
- After
rebirth your hero's name will gain a color (Green -> Blue ->
Purple) depending on the hero's level of reincarnation.
To begin the procedure, simply click the angel icon within the hero menu highlighted below.
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Select the angel icon to proceed. Starting stats: Lvl 61 Aries- 4B, 23GR
(Note: Click the images to view larger versions. When finished, click the "x" on the top right to close the larger previews) |
After selecting the angel icon, the rebirth menu (shown below) will appear. Here you can select the hero you'd like to reincarnate, which will appear in the highlighted area.
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| Select the hero you'd like to enhance. |
Rebirth Levels
The requirements for rebirth are slightly different for each level so choose your enhanced heroes carefully.
- Level 1 Rebirth: The reincarnated hero must be at least level 30 and the hero consumed cannot be a previously reincarnated hero (since that would make it a higher rebirth level hero).
- Level 2 Rebirth: The reincarnated hero must be at least level 60 and the hero consumed cannot be of a higher rebirth level
- Level 3 Rebirth: The reincarnated hero must be at least level 90 and the hero consumed cannot be of a higher rebirth level.
Note: These rules would suggest that a higher level rebirth hero can use similar leveled rebirth or lower reincarnated heroes as material. Ex: A blue hero could use a green hero as material or a green hero could use another green hero as material. I will update this guide as soon as I can confirm whether either instance or both are true.
After selecting the hero you'd like to enhance, the menu will
automatically change to show all the heroes that can be used for
consumption (shown below). Take note that the desired reincarnated hero will be listed first with all the potential material heroes listed below that. Choose the hero you'd like to consume (which
will be placed into the "consume" section) and select the angel
icon on the bottom right to begin the rebirth process. Make sure the material hero is at least level 90 to maximize the increase in growth rate (more detailed explanation below).
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| Choose the material hero you'd like to consume. |
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| After selecting the material hero, click the angel icon to proceed. You'll notice the Growth rate indicator change to reflect the additional growth rate the material hero will add to the reincarnated hero. |
Hero Consumption
Choose your material hero very carefully. The resulting increase in growth
rate for the enhanced hero depends on the hero level of the material
hero and their growth rate. This is why it is always recommended to use level 90 or above heroes for consumption during all 3 initial phases of rebirth.
- If the material hero is level 0-49, the enhanced hero will gain 10% of the material hero's growth rate.
- If the material hero is level 50-89, the enhanced hero will gain 20% of the material hero's growth rate.
- If the material hero is level 90+, the enhanced hero will gain 30% of the material hero's growth rate.
Again: Heroes of higher rebirth levels cannot be used as material for the reincarnation of heroes of lower rebirth levels. Ex)
Purple Heroes cannot be used a material for
blue heroes.
Also Note: During each rebirth, the enhanced hero cannot gain more than 30% (rounded down) of its own growth rate in the process. In other words, there is a max growth rate enhancement cap during each rebirth, which is highlighted next to "(Max)". In the top image shown above, the max would be an additional +6 which would require another hero of similar growth rate to achieve. The actual growth increase was +5 Gr (portrayed in the bottom image above).
After choosing your material hero and selecting the angel icon on the bottom right, the game will present you with the choice to pay gold (10, 20, 30/40 gc) to maintain your hero's level or to synthesize for free (which will reduce your hero's level down to level 1).
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| Choose whether to maintain your hero's level after reincarnation or to let it reset back to level 1. |
If you pay the gold in order to keep your hero's level the same, your hero's
attack and defense will be automatically recalculated higher according to the
new growth rate. If not, it will decrease to reflect your hero's new level. All enhancements and prior abilities will be retained whether the hero's level is reset or not.
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| Done! |
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| The end result: Level 1 Aries- 4B, 28 GR |
There are no limits on the number of rebirths a hero can undergo, however after the 3rd rebirth, your hero's growth rate will no longer increase and its color will not change. But, the hero's randomly acquired skill will continue to change, so undergoing rebirth is a simple way to switch between the skill types if another skill is desired.
Note: after a hero has reached the 3rd phase of rebirth the material hero's level and growth rate no longer matter (since the reborn hero's gr is locked); so heroes of any level can be used as material when attempting to acquire a new skill.
Acquired Resist Skills
After rebirth your hero will acquire a random version of one of the following resist skills. 1, 2 and 3 star Heroes can only learn the 1st tier resist skills. Normal 4 and 5 star heroes can only learn the 2nd tier resist skills. Special 4 and 5 star heroes can learn all 3 tiers of resist skills. The most powerful resist skills can only be gained through multiple rebirths.
Tier 1 Rebirth Resist Traits
- Resist - Rome: Before battle, has a 50% chance to reduce the attack and defense of all Rome Heroes by 5%
- Resist - Persia: Before battle, has a 50% chance to reduce the attack and defense of all Persian Heroes by 5%
- Resist - Greece: Before battle, has a 50% chance to reduce the attack and defense of all Greek Heroes by 5%
- Resist - Single: Before battle, has a 50% chance to reduce the attack and defense of one random Hero by 10%
- Resist - Couple: Before battle, has a 50% chance to reduce the attack and defense of two random Heroes by 5%
- Resist - All: Before battle, has a 50% chance to reduce the attack and defense of all Heroes by 3%
Tier 2 Rebirth Resist Traits
- Resist - Rome: Before battle, has a 50% chance to reduce the attack and defense of all Rome Heroes by 10%
- Resist - Persia: Before battle, has a 50% chance to reduce the attack and defense of all Persian Heroes by 10%
- Resist - Greece: Before battle, has a 50% chance to reduce the attack and defense of all Greek Heroes by 10%
- Resist - Single: Before battle, has a 50% chance to reduce the attack and defense of one random Hero by 20%
- Resist - Couple: Before battle, has a 50% chance to reduce the attack and defense of two random Heroes by 10%
- Resist - All: Before battle, has a 50% chance to reduce the attack and defense of all Heroes by 6%
Tier 3 Rebirth Resist Traits
- Resist - Rome: Before battle, has a 50% chance to reduce the attack and defense of all Rome Heroes by 15%
- Resist - Persia: Before battle, has a 50% chance to reduce the attack and defense of all Persian Heroes by 15%
- Resist - Greece: Before battle, has a 50% chance to reduce the attack and defense of all Greek Heroes by 15%
- Resist - Single: Before battle, has a 50% chance to reduce the attack and defense of one random Hero by 30%
- Resist - Couple: Before battle, has a 50% chance to reduce the attack and defense of two random Heroes by 15%
- Resist - All: Before battle, has a 50% chance to reduce the attack and defense of all Heroes by 9%