As you can see you don't gain with Dracula very quickly so it is better to just wait and once you clear the tower then go back and accept him and all the upgrades. In this way you will have the strongest Dracula possible.
Information about the game Age of Warring Empire for android devices. There is a serious lack of information about this game online my goal is to change that. I would love to have feedback or even comments on what you would like me to look into next. I update blog at least once a week so please follow to keep up to date!
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Saturday, February 8, 2014
Dracula- Jan 2014
Dracula is a free hero that can be upgraded as you go through the tower. I have not kept extensive notes but I do not believe that Dracula is upgraded retroactively. What I mean is the levels you gain on Dracula will be permanent. If you gain to level 40 with an 18 Growth rate and then evolve to the 19 growth rate you do not get the points that you would have gotten had to made it to 40 with the 19 Growth rate. So it is my recommendation that you do not get Dracula. You will not loose the option. But just dont click the button after forest valley. This way you don't have to use up a space for him and you also do not loose out on the Chapters. In chapter 11 one of the missions is to have all of your heros at level 40 or above. Which will force you to level up your Dracula thus making him loose his potential.
Saturday, February 1, 2014
Tower 1.1-7.10 Jan 2014
This is a bit different then the guide I had up before. This one focuses more on the Boss battles and less on the individual battles. Safe to assume that the number of troops in each individual battle will be slightly less then the boss battle. And generally the experience much less. I have also listed What happens to a base Dracula in each stage. There is some information missing but in general it can be extrapolated from the other information around it. So the information is listed as: sublevel-boss-number of boss troops-experience from boss battle-Number of chests I found on the level (varies)- How many spirit stones were in each chest- Prestige from boss battle-Resources gained from boss battle-Spirit stones gained from boss battle- Material gained from boss battle.
The material gained from the boss battle seems to vary based on how complete you finished the sublevel. In other words did you open every chest and fight every battle? or just kill the boss as soon as you found him. The more complete the sublevel the more materials you get. My numbers are based on a 100% completion rate. I am sure that they vary as well though so should be used as a rough guide line.
The number of troops, experience, resources and prestige gained per boss battle do not vary in any way. The number of Spirit stones found in each chest is also constant and appears to go up by 10 each sublevel.
The material gained from the boss battle seems to vary based on how complete you finished the sublevel. In other words did you open every chest and fight every battle? or just kill the boss as soon as you found him. The more complete the sublevel the more materials you get. My numbers are based on a 100% completion rate. I am sure that they vary as well though so should be used as a rough guide line.
The number of troops, experience, resources and prestige gained per boss battle do not vary in any way. The number of Spirit stones found in each chest is also constant and appears to go up by 10 each sublevel.
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