Search This Blog

Tuesday, June 9, 2015

v2.3.72

Events

crest_exchangeview_des_new

1.Trade heraldry for items.
    a) Heraldry can be acquired as a reward when reaching 60 daily task points.
    b)Heraldry can be acquired from the daily purchase. There is a limit on the daily purchase.
2. The higher the level of your heraldry store, the more items there are.
    a) Heraldry store experience can be acquire from the daily purchase. There is a limit on the daily purchase.
    b) Heraldry store experience can be acquired by donating heraldry stones.
    c) Heraldry stones can be acquired from defeating monsters on the world map.
Tip: Certain items have a limit of 1 exchange only.<

Holiday Fever (easter_eggs_title_new)

My Blessings (activity_blessing_record_title_new)

activity_blessing_hall_des_new
Players can participate in the event and be blessed with wonderful prizes!
1. During the event, when the prayer count reaches the designated amount, rewards will be opened, and the next phase of the event will begin.
2. Players may give a blessing up to %d times during an event period.
3. The more times you bless, the better your chance to win the big prize (think of each blessing as a single raffle ticket).
4. Once the reward of a phase is available, go to the "My Blessing" tab to collect it.
5.Players who did not receive the top prize will be given participation prizes (one for each blessing). Players that win top prizes will not be given participation awards.
6.When the event end time has arrived and the max prayer count is not reached, rewards will not be available. Players can go to the "My Blessings" tab to collect the gold coins spend on prayers.

混沌战场 (chaotic battlefield)

   
1.赛程安排:初赛、复赛、半决赛、决赛各持续一天。
2.淘汰赛:抢夺积分,积分最高者晋级。同分情况下,依次比较(战胜次数,战斗次数,胜率)。
2.积分:主动战斗获胜可抢夺对手积分,主动战斗失败积分不变。
3.战胜奖励:达到指定胜利次数,即可领取奖励。
4.排名奖励:活动结束时,全赛程的前%1$d名会得到对应奖励。
5.战斗损耗:战斗会损失兵力。战斗结束后,若兵力为0,则兵力回复至部队配置状态。

1 schedule: preliminaries, semi-finals, semi-finals and finals of each last one day.
2. knockout: snatch points, most points qualify. By the same score, the sequentially comparison (beat frequency, the number of battle, winning).
2. Points: active battle to win the opponents can snatch points, unchanged active combat failure points. .
3. overcome award: the victory of the specified number of times, you can receive a reward.
4. rankings reward: when the event,% 1 $ d before full-schedule will get the corresponding reward.
5. loss battle: the battle to lose strength. After the battle, if the strength is 0, the troops returned to force the configuration state.

Equipment (TAS)


Mjolnir (Thors hammer :)
Initial Damage: %1$d+%2$d, %3$d+%4$d per level.
Deals 25%% extra damage to archers.

Ulu's Protection
Initial Defense: %1$d+%2$d, %3$d+%4$d per level
Damage from archers is reduced by 25%%.

Thunderstorm
Initial Command: %1$d+%2$d, %3$d+%4$d per level

Spirit Staff
Initial Damage: %1$d+%2$d, %3$d+%4$d per level
Deals 15%% extra damage to catapults.

Evil Helmet
Initial Defense:%1$d+%2$d, %3$d+%4$d per level.
Damage from catapults is redeuced by 25%%.

Eye of Death (Yu-Gi-Oh! Ref?)
Initial Command: %1$d+%2$d, %3$d+%4$d per leve


Other

Daily Tasks

1.Daily tasks can be completed %d times a day.
2. Resetting tasks will change their difficulty. The greater the difficulty, the better the reward.
   a) Free reset: The first %d resets are free.
   b) Gold coin reset: Use %d gold coins to reset.
3. Daily tasks will be reset at 00:00 server time. All progress and points will be reset.

daily_task_unlock_des: Unlock at level %d.
daily_task_sub_tile1: Current Points
daily_task_sub_tile2: Requirement
daily_task_sub_tile3: Task Description
daily_task_sub_tile4: Task Level:
daily_task_sub_tile5: Attempts Remaining Today:
daily_task_sub_tile6: Mission Reward:
daily_task_finished_des: Congratulations! You have completed all of the daily tasks.

out_of_protection_attack
If you attack an enemy, your protection status will be lost (While this status lasts, other players cannot scout or attack you).

Wednesday, June 3, 2015

v2.3.71

Heroes

Giant – Vidar
Huge Strength: Vidar hits all enemies in the first round, dealing 20%-40% normal damage to each.
Heal: Each round Vidal recovers 1% of maximum his troops.

The Silent God – Vidar
Bloodshed: Vidar hits all enemies in the first round, dealing 30%-50% normal damage to each.
Natural Power: Each round Vidal recovers 2% of his maximum troops.

Fenrir\'s Bane – Vidar
Divine Vengeance: Vidar hits all enemies in the first round, dealing 40%-60% normal damage to each.
Divine Blessing: Each round Vidal recovers 3% of his maximum troops.

Queen of the Amazons - Hippolyta
Blood of the War God: After losing 50% of her troops, Hippolyta\'s army goes into a rage, dealing 200% of normal damage with each attack.
Gold Girdle: This gift from her father gives Hippolyta 10% damage reduction, plus an additional 10% (stackable) each time she loses 20% of her max troops.

Events
(Text in italics are translated, so it will be changed in later updates)

Returning Reward
Reach the designated monarch level to earn the corresponding reward!

中继门 Relay Door (TAS)

Tab 1
Use the key to enter the Fam defeat BOSS, you have a chance to get a hero puzzles, exclusive weapons. 
1) consumption can enter the corresponding number key corresponding Fam progress this behavior before the interruption. 
2) can be returned after leaving Uncharted progress through the relay door. 
3) Uncharted details: 
    a: small Uncharted: Drop 4 star hero puzzle, trace weapons material.
    b: big Uncharted: Drop 4 star, 5 star hero puzzle, a small amount of weapons material 
    c: grand Fam. : Drop 4 star, 5 star hero puzzle, a large number of weapons material 
4) in Uncharted, recoverable loss of troops after the battle of% 1 $ d %%.

Tab 2
grand challenges Fam, there is a chance to get a hero puzzles, collect puzzles, to get free of the hero.

Tab 3
select embryos equipment, input materials, to create exclusive equipment 
1. After the embryo to build equipment will disappear, get a Level 1 exclusive equipment. Began with the forging value for lifting equipment, property will be returned, will be placed on the equipment gem gem backpack. 
2. Red equipment and equipment packages can be used as embryos, embryos exclusive equipment will inherit the suit property. 
3. Build equipment takes% 1 $ d gold, each have% 2 $ d times free opportunities.

ThirdAnniversary (Folder with TAS related images)
TAS_door_cloused.png
TAS_door_opened.png
TAS_Fuwen.png
TAS_Lingshi.png
TAS_Miyin.png
TAS_Wenhao.png
TAS_Xingcheng.png
TAS_Yaoshi.png

Other

Tower

pve_map_scene_25: The Endless Forest
pve_map_scene_26: Silver Wolf Valley
pve_map_scene_27: Thorny Wilds
pve_map_scene_28: Silver Pine Forest
pve_map_scene_29: Ice Ridge Mountains
pve_map_scene_30: Unholy Wastes
pve_map_scene_31: Giant Forest
pve_map_scene_32: Icy Tundra
pve_map_scene_33: Sunny Heights
pve_map_scene_34: Spider Jungle
pve_map_scene_35: The Frozen Cliffs
pve_map_scene_36: Pharaoh\'s Desert

VIP

new_vip_view_nextlevel_des: Recharge again for %d gold coins, and you can be a VIP%d.

vip_level_privilege_desc_2_new: Claim to a VIP Reward Bag
vip_level_privilege_4_new: Heroes EXP gain from battles increased %d%%
vip_level_privilege_7_new: Army regains %d%% of soldiers after a battle.
vip_level_privilege_10: heroes in battle gain %d%% attack
vip_level_privilege_11: heroes in battle gain %d%% defense
vip_level_privilege_13: Building Array
vip_level_privilege_14: Unlocks the VIP Purchase package in the daily special deals
vip_level_privilege_15: PVP search has no cooldown
vip_level_privilege_16: Double the Daily Login rewards
vip_level_privilege_17: No cooldown for the Arena
vip_level_privilege_18: March time reduced %d%%
vip_level_privilege_19: Building time reduced %d%%
vip_level_privilege_20: Cancel training for free
vip_level_privilege_21: Can claim %d Days Gift Pack
vip_level_privilege_free_stop: You are now a respected VIP Player, and can stop training for free.

暴风[套装] Storm [Set]

set_equip_property_storm_name: Storm
set_equip_property_storm_effect: For every 4% of soldiers lost, gains +1% attack.
set_equip_property_22: For every %d%% of soldiers lost, gains +%d%% attack.

铁甲[套装] Armored [Set]

set_equip_property_iron_clothing_name: Sergeant
set_equip_property_iron_clothing_effect: Avoids 40% of damage for the first round.
set_equip_property_23: Avoids %d%% of damage for the first round.

Misc

change_nickName_limit_des: Your nickname is restricted to 12 characters.  The system will only save the first 12 characters of any nickname longer than that.

AssetsManager_Toast1: Downloading resource files, please hold on.
AssetsManager_Toast2: Resouce download complete.