Equipment is a necessary part of the game. First level equipment can be found as boss rewards in lower levels of the tower. Equipment can be leveled up with Spirit stones which are found in chests in the tower. Medals can be leveled up with Honor spirit stones which are found in the arena. This guide still needs a lot of work but this is what I have so far for equipment available. If you have information on additional equipment I would be more then happy to add it to this guide.There is obviously some information missing I would love help filling in the gaps.
base statistics have been listed here as well as what you gain by leveling up. You don't really loose anything by leveling up the base weapons. when you upgrade your base weapons to the next color they will not start back at one but at an "equivalent" level to the stats that your current piece of equipment has. Example a lv11 Short bow has similar statistics as a lv 4 Long bow. So when you upgrade to the longbow you will start at lv 4 rather then lv 1.
Weapons:
Use with Infantry
Gladius: A simple blade gains additional defense when used with infantry
Atk 600
Additional 120
Gains 80 atk with each lvl up
Additional gains 16 with each level up
can be made into Longsword with 50 Tin ore
Longsword: Advance sword gains additional Defense when used with Infantry
Atk 1050
Additional 210
Gains 140 with each level up
Additional gains 20 with each level up
Can be made into the Bastard sword with 100 Copper ore and 185 Copper coins
Bastard Sword: It's covered in blood. Gains additional defense when used with Infantry
Atk 1500
Additional 300
Gains 200 with each level up
Additional gains 40 with each level up
Can be made into the 5* Sword with 200 Iron ore and 1854 Copper coins
5* Sword
Gains 260 with each level up
Additional gains 52 with each level up
Moon Sword A heavenly glow, gains additional defense when used with infantry.
@ lvl 50
20,340 Atk
4068 Def
Novice Guardian Sword: Early warriors on the battlefield created the sword by the blessing of angels. Additional attack when used with infantry.
Atk 1250
Additional 450
Gains 180 with each level up
Additional gains 45 with each level up
Cannot be made into anything.
Use with Cavalry
Polearm: A simple Polearm, gains additional defense when used with Cavalry
Atk 600
Additional 120
Gains 80 with each level up
Additional gains 16 with each level up
Can be made into the lance with 50 Tin ore
Lance: An Advanced polearm, Gains additional defense when used with Cavalry
Atk 1050
Additional 210
gains 140 with each level up
Additional gains 28 with each level up
Can be made into the Fauchard with 100 Copper Ore
Fauchard: Death from a distance, Gains additional defense when used with cavalry
Gains 200 with each level up
Additional gains 40 each level up
Can be made into the Naginata with 200 Iron ore and 1854 Copper coins
Naginata: An exotic weapon. gains additional defense when used with cavalry
Gains 260 with each level up
Additional gains 52 with each level up
Fire Cudgel: Used by the headless knight to create fire. gains additional defense when used with cavalry will also increase damage done to catapults by 5%
Attack 600
Additional 120
Use with Archers
Shortbow: A simple bow, Gains additional attack when used with archers.
Atk 600
Additional 150
Gains 80 each level up
Additional gains 20 with each level up
Can be made into the Longbow with 50 Tin ore
Long Bow: An Advanced bow, Gains additional attack when used with archers
Gains 140 with each level up
Additional gains 35 with each level up
Can be made into the Silver Bow with 100 copper ore and 185 copper coins
Silver bow: It's so Shiny! gains additional attack when used with archers
Atk 1500
Additional 375
Gains 200 Each level up
Additional gains 50 each level up
Can be made into the Fire bow with 200 Iron Ore and 1854 Copper coins
Fire Bow: A warm glow. Gains additional attack when used with archers
Gains 260 with each level up
Additional gains 65 with each level up
Python: Hercules bow, has a chance to fire additional arrows when leading archers and gives and extra 15% damage when attacking Catapults.
Attack 1500
Additional 375
Use with Catapults
Falconet: A simple Cannon, gains additional attack when used with Catapults
Atk 600
Additional 150
Gains 80 with each level up
Additional gains 20 with each level up
Can be made into Saker with 50 Tin ore
Saker: An advanced cannon, Gains additional attack when used with catapults
Atk 1050
Additional 262
Gains 140 with each level up
Additional gains 30 with each level up
Can be made into the Culverin with 100 Copper Ore
Culverin: Gains additional when used with Catapults
Gains 200 with each level up
additional gains 50 with each level up
Can be made into the Bombard with 200 Iron Ore and 1854 Copper coins
Bombard: Nothing stops it. Gains additional when used with Catapults
Atk 136
Additional 27
Gains 260 with each level up
Additional gains 65 with each level up
Cannonade: More power! gains additional when used with catapults.
atk 184
additional 36
* pretty sure this is incorrect
Armour:
Leather Armour: Offers limited protection
Def 480
Gains 64 with each level up
Can be made into Studded Armour with 50 Light Leather
Studded Armour: Offers greater protection
Def 840
Gains 112 with each level up
Can be made into Scaled Armour
Scaled Armour: Protect "those" places
Def 1200
Gains 160 with each level up
Can be made into Banded Armour with 200 Heavy leather and 1854 Copper coins
Banded Armour: Complete Protection
Def 1560
Gains 208 with each level
*in game stats say +272 I have no idea what this number is the Numbers I have listed are numbers that I have calculated based on in game level ups.
Plate Armour: Like a Boss!
Def 368 * this is what is says in game but I am 99% sure this is incorrect.
Necklaces:
Copper Necklace: Cheap and tacky
Command 24
Gains 3 troops per level up
Can be made into Silver Necklace with 50 Agate and 18 copper coins
Silver Necklace: It's so Shiny!
Command 42
Gains 5 troops per level up
Can be made into the Golden Necklace with 100 Jade and 185 copper coins
Golden Necklace: Heavier then it looks
Command 60
Gains 8 troops per level
Jade Necklace: Intricately Carved
Command 78
Diamond Necklace: Priceless
Command 108
Medals:
*medals can be upgraded using medal fragments which are found in the arena.
All Medals upgrade at the same rate so I will only list the general information.
Trainee
0.6% more Dmg
Gains 0.08% each level
Can be made into the Primary Medal with 50 Medal fragments and 18 copper coins
Primary
1.05% more Dmg
Gains: 0.14% Each level
Can be made into the Intermediate with
Intermediate
1.50% more Dmg
Gains 0.20% each level
Materials:
Materials are required to upgrade your equipment to the next color. Materials are purchasable in the market for the price listed in (parentheses) next to the material name. They can also be found after boss battles in the Tower, each material has its own level which is listed last. In the market every 10k resource you sell will get you 5 silver coins. The silver coins can then be used to buy the materials.
Tin Ore(50): Required when making green weapons, Found in lost castle (Tower 5)
Light Leather(50): Required when making green Armour, Found in Deadmines (Tower 6)
Agate(50): Required when making green Jewelry, Found in Volcanic Canyon
Copper Ore(200): Required when making Blue weapons, Found in Desert of Despair
Medium Leather(200): Required when making blue armour, Found in Dark Swamp
Jade(200):
Iron Ore(500):
Heavy Leather(500):
Ruby(500):
Silver(900):
Thick Leather (900):
Crystal(900):
Gems:
Gems are used to enhance your equipment. Gems can be found in the Gem hunt or as random prizes in lottery and missions. I will list the Gems and their properties here starting with the weakest first. Gems can be equipped to Equipment in the Inlay tab on the equipment page.
Equip to Weapons:
Stone of Power
+100 Atk gains 100 atk each level
Powerful Gem
+150 Atk Gains 150 each level
Strenuous Crystal
+200 Atk Gains 200 each level
Strength Jade
+300 Atk Gains 300 each level
Equip to Armour:
Stone of Defense
+80 Def gains 80 each level
Solid Armour Gem
+120 Def gains 120 each level
Rock-Socketing Crystal
+160 Def gains 160 each level
Chime Stone Gem
+240 Def gains 240 each level
Equip to Necklaces:
Commanding Stone
Leadership +3 gains 3 each level
Commanding Gem
Leadership +6 gains 6 each level
Equip to Medals:
Restraint Stone
0.05% Additional Damage Gains .05% each level
Restraint Gem
.08% Additional Damage gains .08% each level
look at the german site http://aowe-age-of-warring-empire.blogspot.com/2013/11/waffen-und-rustung.html also v4 Server
ReplyDeleteyep its got pretty pictures of the weapons but no information.
Deleteyea right, i will build a javascript, for information of weapons, armor and there gems on each level, just hold on
DeleteHow do I know which weapon is my army using? I have so many weapons in my inventory some of them upgraded but don't know how to assign them.
ReplyDeleteGo to your heros, look at each hero there will be 4 boxes under "lead" one with a sword, one with armour, one with necklace and one for medal. To equip items click on these boxes and select the item you would like to use.
DeleteThank you very much. ;)
Deleteafter the moon sword there is another weapon called Excalibur, to upgrade from moon sword to Excalibur you need ore which drops in tower level 16 :)
ReplyDeleteWhat will happen If I use Falconet: with Infantry ?
ReplyDeleteWill the attack increase or remain the same or it will increase ?
the attack will remain the same it will only have the additional if used with catapults.
DeleteFucking Money Minded Devs
ReplyDeleteHow do I use my tin ore in my inventory it won't let me use it it keeps telling me I can't use it in inventory
ReplyDeleteTin ore is used to upgrade white weapons. It can be used from the equipment menu by selecting a white weapon then going to create. This will make a Green weapon.
DeleteWhat about the water snake bow and the other bows are they good or what are their attributes
ReplyDelete