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Thursday, July 23, 2015

v2.3.78

Heroes

Leper King - Baldwin IV

Untimely Death: Baldwin\'s attacks deal 125% damage, and he takes an extra 25% damage from enemy attacks.

Silver-Faced King - Baldwin IV
Strength of the Weak: Baldwin\'s attacks deal 150% damage, but he takes an extra 50% damage from enemy attacks.

Beasts

Alicorn
Absolute Zero: Deals 25% damage to the enemy with the lowest health.
Absolute Zero: Deals 50% damage to the enemy with the lowest health.
Absolute Zero: Deals 75% damage to the enemy with the lowest health.

Frost Alicorn
Absolute Zero: Deals 100% damage to the enemy with the lowest health.

Frostbite Alicorn
Absolute Zero: Deals 125% damage to the enemy with the lowest health.

Starlight Alicorn
Absolute Zero: Deals 150% damage to the enemy with the lowest health.

Events

Treasure Expedition

1. Any two runestones of the same color can be synthesized into a random runestone of the same color.
2.Use three same-quality runestones for synthesis to create a random runestone of a different (rarer) color.
3. Runestones of different color cannot be synthesized.
4. Rapid synthesis can automatically synthesize all of your low-tier runes into runes you need more.

Runewords

1. Use the corresponding rune(s) to activate a rune word for a piece of equipment.
2. New rune words will replace rune words already in place.
3. When equipment with activated rune words is dissembled or exchanged, the rune word will be lost.

Rune Stones;
Jah (White), Cham (White), Pul (White), Jah (Green), Cham (Green), Pul (Green), Jah (Blue), Cham (Blue), Pul (Blue), Jah (Purple), Cham (Purple), Pul (Purple), Jah (Orange), Cham (Orange), Pul (Orange), Jah (Red), Cham (Red), Pul (Red).

LANGUAGE_RECIPES;

Anger
Equipment Base Attack Power +5%

Malice
Equipment Base Attack Power +10%

Bloodlust
Equipment Base Attack Power +15%

Rage
Equipment Base Attack Power +20%

Berserk
Equipment Base Attack Power +25%

Rampage
Equipment Base Attack Power +30%

TAS_Door_Tab3_Desc_New
Select an equipment model and the required materials to create limited equipment.
1. The equipment model will be lost after creating the equipment, and you will acquire a level 1 limited equipment. Soul stones and forge materials used to upgrade the equipment will be returned. Gems will be returned to your gem bag, but equipment gem slots will be reset.
2. Red equipment and set gear can be used as models. Limited equipment will carry on the model set effects
3. %1$d gold coins are needed to create the gear. All players have %2$d free attempts.

Items New Descriptions

EQUIP_ITEM_TAS_Quake_Desc_New
The Thunder God\'s weapon. It brings the thunder.\n Initial damage:%1$d+%2$d. Gain per level: %3$d+%4$d per level.
When leading any kind of troops, grants additional damage.
Deals an extra 25%% damage to archers.

EQUIP_ITEM_TAS_Uluofare_Desc_New
Legendary armor said to be able to turn away even the fiercest of blows.
Initial defense: %1$d+%2$d. Gain per level: %3$d+%4$d
Damage from archers reduced 25%%.<

EQUIP_ITEM_TAS_LightningStorm_Desc_New
Grants its bearer power over wind, rain and lightning.
Initial command: %1$d+%2$d. Gain per level:%3$d+%4$d.

EQUIP_ITEM_TAS_MindScepter_Desc_New
An endless rage is contained within, capable of piercing the soul.\nInitial damage: %1$d+%2$d. Gain per level:%3$d+%4$d
Grants extra damage when commanding any troop type.
Deals an extra 15%% damage to catapults.

EQUIP_ITEM_TAS_EvilHelmet_Desc_New
Armor enchanted with evil magic.
Initial defense: %1$d+%2$d. Gain per level: %3$d+%4$d.
Takes 25%% less damage from catapults.

EQUIP_ITEM_TAS_EyeofDeath_Desc_New
A necklace filled with undead energy. No mortal can look directly upon it.
Initial command: %1$d+%2$d. Gain per level: %3$d+%4$d.

Other

beast_lacation_is_full_desc
Guardian Beast slots full. Unlock more?

beast_lacation_is_max_desc
Your Guardian Beasts have reached storage capacity!

totem_temp_desc_new
You can exchange for items at the Heraldry Store.

daily_task_des5_new
Attack %d %s on the World Map.

守护兽经验卡 (Guardian beast experience card):

BEAST_LEVEL_UP: Upgrade
BEAST_LEVEL_UP_des: Increases experience points.

PACK_TYPE_BEAST_EXP_CARD_steak_name: Slab of Meat
PACK_TYPE_BEAST_EXP_CARD_steak_desc: Upon use, gives target Guardian Beast %1$s EXP.

PACK_TYPE_BEAST_EXP_CARD_chicken_name: Chicken Leg
PACK_TYPE_BEAST_EXP_CARD_chicken_desc: Upon use, gives target Guardian Beast %1$s EXP.

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