Heroes
Duke of Swabia - Frederick I
Blood Shield: At the beginning of battle, Frederick gives all friendly heroes (not including himself) a blood shield. Each shield draws life from a shared pool equal to 30% of Frederick I \ 's max HP. When this shared pool has been dried up, the shields will disappear.
Red Beard - Frederick I
Blood Shield: At the beginning of battle, Frederick gives all friendly heroes (not including himself) a blood shield. Each shield draws life from a shared pool equal to 60% of Frederick I \ 's max HP. When this shared pool has been dried up, the shields will disappear.
Player Heads
Tiger Portrait
Limited-edition portrait Use to gain the "Tiger"
portrait Designer:... 만두 탕 of server A237
Girl with Sword Portrait
Limited-edition portrait Use to gain the "Girl with Sword"
portrait Designer:.. RhythmSage of server A62
Feature
Countries War Kingdom
1. 10 per week to Friday 23:00, the King can initiate war.
2. Each kingdom may initiate wars 1 + X, X is the number of vassal kingdom have.
3. King once wage war, the war will enter the state assembly for 12 hours. At this time the two sides need to build the Kingdom of players ready to fight. After participation in the assembly, players choose a hero in the dispatch state.
4. After the war, the troops return to take some time. At this point, players can watch the fight video.
5. After the war, the two sides will end the warring kingdom status settlement. If the settlement, the two sides do not meet conventional war Kingdom state conditions, the parties kingdom status change.
6. when a subsidiary of the country being attacked: the need to defend the country. If the defense fails, the country will lose the subsidiary.
7. when nationally owned subsidiary of the country: If you fail in other independent national defense / aggression States launched the war in the country, their country and their subsidiary will become a subsidiary of the country together with each other.
8. When a subsidiary attack their country, if their defense fails, the subsidiary lose their country, that country becomes a subsidiary of the Independent State. .
9. war conditions:
Independent / aggressor country -> Independent / aggression / vassal
dependencies -> aggressor State (the subsidiary).
Events
Courage Trials
1. Achieve victory for a chance to acquire items required for hero awakening and / or evolution.
2. There is a daily limited on challenges. Additional attempts can be purchased with gold coins.
3. If a challenge is failed, the number of remaining attempts will not decrease.
4. You can select \ 'Skip Stage \' to go directly to the next opponent.
5. 80% of slain soldiers will be returned.
Items
Normal Armor Pack
Contains 4 pieces of blue-tier armor (including a helmet, ring, cloak, and boots).
Luxury Armor Pack
Contains 4 pieces of purple-tier armor (including a helmet, ring, cloak, and boots).
Other
Events interface optimization
activityEvent_tab1_name: Permanent
activityEvent_tab2_name: Limited-Time
Technology Development
techNew_Survey_Name: Survey
techNew_Survey_Desc: Each level increases free gem searches by% d.
AOETechNew_Tab2_Tech_xx
Camping
Increases the number of soldiers your barracks can hold.
Conditioning
Increases soldier HP.
Fortitude
Reduce incoming critical hit damage.
First Aid
Increases the recovery rate of soldiers from World Map combat (PvP only).
Draft
Reduce troop training time
Alliance Glory (AllianceTech_glory_name)
Has a chance to reduce all enemy hero damage by% d %% at the beginning of battle (no effect against fellow Alliance members). Each level increases the chance of success.
Do you know how many levels heraldry store has? How much points we need and what we get for each lvl?
ReplyDeletehttp://ageofwarringempireinfo.blogspot.com/p/heraldry.html
Delete